Nasty, Brutish, and Short

Session 3

Lilimuth Yogthoth (1st-level Chaotic Jale Sorcerer) and Shako of the Wastes (1st-level Neutral Black Specialist) discuss the possibilities for the future of Remnant, and decide to mount an expedition to the Yellow Man village only scant miles away. They alert the townsfolk, gather their supplies, and with Shako’s two Red child-slaves, they disembark.

Traveling east, they stop at the Fungoid Gardens of the Bone Sorcerer to get their bearings, and they note a village to the southeast. All told, it takes them about two hours to reach the village. The village is a collection of huts bounded by a wooden fence perhaps five feet high. Two Yellow Men stand guard in front, and when Lilimuth and Shako state their desire to discuss trade and current events with the leader of the town, the guards confer and let them enter. They direct the Remnant residents to a large hut towards the center of town. Shako knocks and when a voice beckons them to enter, they do so. They are greeted by a Yellow Man by the door, clad in leather and holding a spear. Another Yellow Man sits cross-legged at the opposite end of the hut; he wears chainmail and a sword lies next to him.

Shako begins by explaining that the Bone Sorcerer has been slain, and that should be beneficial as he will no longer be enslaving any citizens with his white lotus powder. The leader of the settlement reminds him that he has not introduced himself, so Shako and Lilimuth do so. The leader introduces himself as the Incomparable Crown, and bids them to eat with him. The guard in his hut leaves, returning a few minutes later with several Yellow Men. They bring a large cooking pot full of stew and some thick, blue, foul-smelling liquor. Lilimuth, Shako, Shako’s two child-slaves, and the Incomparable Crown eat.

Just when Shako is feeling a little unwell, Lilimuth slumps face-forward into her soup. Shako immediately leaps forward, fork in hand, and grabs the Incomparable Crown, holding his fork to the Yellow Man’s neck. He explains that they’re going to leave unmolested, and in return, he’ll let the Incomparable Crown live. The Incomparable Crown indicates that he won’t escape if Shako kills him, but he does not offer any resistance. Shako tells his child-slaves to get Lilimuth, and he asks about the Incomparable Crown’s plan; the Crown explains that he plans to sacrifice them to the Consumed God. Before Shako can obtain further information, his guard moves behind Shako and skewers him with his spear. Shako’s death is nearly instantaneous.

Lilimuth awakens in a squat, stone building. She is naked and chained to the wall. Shako’s two child-slaves are similarly chained to the wall. She asks what happened, and they explain the poisoning, the Incomparable Crown’s plans to sacrifice them to the Consumed God, and Shako’s death. Just when it appears they are going to have to wait for death, one of the boys manages to wriggle free of his manacles. He asks if she’ll try to return him to slavery if he sets her free, and she says she won’t. The boy then sneaks out through the front door.

Lilimuth is convinced he’s not coming back, but roughly two hours later, the door opens and the Red boy returns with a set of keys. He unlocks the other boy’s shackles, and then unlocks Lilimuth’s shackles. She promises to free the boys if they accompany her back to the village, but they seem hesitant and tell her she can’t promise that. She insists again, and so they agree. The one tells her to wait a moment, and the two boys sneak out through the front door.

She only waits about a minute before deciding they’re not returning, so she gathers some dirt from the floor and rubs it all over her body. Then, she stalks out into the night.

She is fortunate; nobody spots her, and her travel across the wastes is relatively uneventful. She encounters some manner of ooze, but it is too slow to catch her, and as she is without weapons or armor, she decides to avoid the fight.

After a couple of hours, she returns to the village of Remnant. She returns to her hut and collapses fitfully into bed.

The next morning, a primitive-looking man — white on his left side, dolm on his right — stalks across the plains. Several spearmen ask him to state his business, and he indicates that he has come seeking work. The spearmen escort him to the chief’s stone longhouse.

Once inside, he finds Shothothor (1st-level Chaotic Purple Sorcerer), Lilimuth Yogthoth, and Nyu-an the Black alchemist engaged in discussion. Introductions are made and they are content in the idea that the newcomer, who introduces himself as Nergull (1st-level Neutral White/Dolm Fighter), harbors no ill-will to the village. He offers his services for coin, and they indicate that they have nothing available at the moment, although some have delved into the well in the center of town and have returned with riches. Nergull expresses interest, and Lilimuth agrees to go. They convince two villagers to travel with them, arm Lilimuth and the two villagers with spears, buy some paper and a grease pencil, and descend into the caverns.

As Lilimuth has previously been in the caverns, they decide to explore and map the region she did not previously explore. After some careful examination, they come to a dead end. Nergull decides to examine it for any secret passages, and Lilimuth decides to join him. They spend several minutes, and when they are satisfied, they gather their things and prepare to leave when they hear footsteps. Out of the gloom come several diminutive humanoids with snakelike features. Although one of Nergull’s hired spearmen falls in the melee, the group manages to kill several of the snake-things with weapons and flaming lamp oil, forcing the rest of the creatures to flee. They decide to move forward, taking a righthand path. As the room opens, they see a large, lamprey-like worm. It immediately lunges at the remaining spearman, and starts boring its way through his chest. Although the others try to attack it, it squirms out of their reach and the spearman falls unconscious. Nergull and Lilimuth flee, but once they are regrouped, they decide to investigate the creature again, determining that they can probably kill it. When they return, however, they find only the man’s corpse with the worm-thing partially burrowed into him. It appears to be dead. Nergull, determining that he does not wish to know what this signifies, pours lamp oil over the corpse and sets it ablaze. The pair then investigate further, and finding another dead end, they decide to backtrack and take another path.

As they explore rooms and tunnels, they come to a wide open area and are beset by more of the reptilian creatures. A well-placed snake-creature spear plunges through Nergull’s chest. Lilimuth turns to run, but before she can escape, another spear catches her in the back, and she falls.

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PsychicMayhem

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